Some of the new interessting features that are in the last Version
New icons for settings, tabs and rooms
The treasury fills now with the correct amount and the amount of gold you get by earn gold war decrease a little bit(so its not so easy) .
The display of total earns gold is now a little inteligent. If you have no gold, its grey and if you earn some, it rises to golden. If the symbol is fully golden, your treasuries are full, so you have to build new. All in all its easier to see if your treasuries are full.
The Imp Creation Spell is included and works now. (Yey, the frist little magic: We get into the deep hell, grap an imp and drag him into our dungeon :D )
The Imps find new Sectory at the beginnig of the game and claim same.
The Imps find unclaimed Walls and claim same.
Walls are not destoryed anymore by clicking on them.
Now you can create a performance chart, by clicking a button. That will create an image in the jar's foulder. If you send it to us, with a little hardware discribtion, it will help us to improve the performance.
Mouseovers show the costs of rooms and spells.
new font is tried, cause arial looks neither old nor demonic. new font looks a litte old fashion
text-position of creature count in monster overview is corrected
Release of new imp engine (BDI_V3) : imps now work fine(dig, claim, collect gold)
Imps use diferent animations for actions
Its possible to start different level via shell parameter in relase version.